World of Warcraft made its revolutionary debut in 2004

  • Ray Traced Shadows in World of Warcraft Shadowlands have been enabled on the match's Beta/PTR WOW Burning Crusade Classic Gold, and also the very first comparison shots have now surfaced on the internet.

    Back in April of the year, Blizzard added Ray Traced Shadow options to the game's Alpha. Unfortunately, real Ray Traced Shadows weren't enabled just yet and people from the Alpha were only able to observe the new choices. According to the option's description, it"improves shadow quality together with beam design, which produces shadows with much more natural softness, substantially increased precision, and from other light sources."

    Players from the alpha were able to pick among the next Ray Traced Shadows options:

    Fast forward four months and we can now finally see the way the new shadows seem in the forthcoming Shadowlands expansion. Earlier this week we reported the new NVIDIA Game Ready Driver additional support for the brand new feature in Shadowlands, and several Beta/PTR players have currently shared several screenshots comparing Shadowlands together and with no Ray Traced Shadows enabled.

    As shared by Blizzard, the newest alternative within Shadowlands uses DirectX Ray Tracing 1.1 (DXR 1.1) and a DXR 1.1-capable driver is needed to use Ray Traced Shadows.We've contained the shared comparison screenshots down below. As can be observed in those shots, and as might have been anticipated, the effects of Ray Traced Shadows are not that clear but do seem to be more powerful in darker areas with low lighting.

    Blizzard has updated their minimal necessary spec to add 100GB storage area for the two SSDs and hard drives buy WOW TBC Classic Gold. However, they warn players who functionality of your hard disk might impact Shadowland's gaming experience.