Wuyahong Wuyahong's Album: No worries about the grilling concern

My personal top ten, which I merchwith... This information is not to be sold as I'm finished with trading in Runescape and concentrate on my skills. Good Luck to everybody! :huh? (I'm sorry if it was in the wrong location, please relocate it to the right place if you can.) I'm not sure what to say for the female voice. I am really unsure of the motives behind this door. Maybe someone is associated with Zaros? I'm just hoping that it's a fascinating person and that there's a reason for it, not just a "Here's an unnamed boss. Fight, stab, kill." Update I'm seeking God to grant them access to the random generator for Dungeons so that they can increase their difficulty level prior to their boss. AS for teamwork, why not have an element where the player is disabled one player while another needs to free them, that's the most straightforward way. You could make use of random dungeon generators but they would need to be at max level for all the challenges. That way you wouldn’t have to deal with the problem of dung being cut off because half of the dungeon abruptly closed. The disabling idea I think is a great idea and would is in line with the notion of needing teamwork. For instance it could be possible to create a deep freezer attack that targets only one person at a time. Then it would melt slowly (not infinite so if caught unprotected it can be escaped). This would make players form a group of at minimum two. For tougher bosses I see them throwing in lots of Dung bosses of the near future, with a few things you need to accomplish to be successful. While some bosses will be less effective in comparison to others (Lexicus is one example), I believe that varying the methods required to kill bosses could result in more thrilling boss battles. If you want to know more information about OSRS Gold , please lock on RSorder.com https://www.rsorder.com/